Wakfu 1.2 patch notes




















You're now unable to switch around the order of the boxes while in the middle of giving a Pokemon to the nursery, which prevents the glitch from being set up. If you wish to continue duplicating Pokemon and items, do not update to Ver 1. List of Glitches and Bugs. Similarly, the glitch that allowed you to open the Menu during story checkpoints in order to skip them and trainer battles has also been patched, as you're now unable to get the glitched menu to open from your Bag.

The glitch is still present in Ver 1. News and Game Info. Find out all exclusive, limited-time items and Event Pokemon you can collect! Learn all update versions and patch notes and how to update the games!

This page contains all trailers and pre-release gameplay videos for Pokemon Brilliant Diamond and Shining Pearl. You can save a comment for later by giving it a Like. As a member: Get access to several features! Updates and Patch Notes. Ver 1. Pokedex Completion T Have: shiny luxray and shiny mareeps. Want: shiny eevee or shiny ralts. The copyrights of videos of games used in our content and other intellectual property rights belong to the provider of the game. The contents we provide on this site were created personally by members of the Game8 editorial department.

Premium only Off Topic: Hedra's astonishing page layouts revel in their giddy sense of invention 5x7. More Marlow. Supporters only Letter from the Editor: The trouble with game awards Games have never been more diverse, but that's seldom reflected in games of the year lists. Comments 2 Comments for this article are now closed. Thanks for taking part! Hide low-scoring comments Yes No. Order Newest Oldest Best Worst.

Threading Expand all Collapse all. Buy things with globes on them And other lovely Eurogamer merch in our official store! Subscribe to The Eurogamer. Team Play : Bad, lacks team synergy. Difficulty : Hard, with lower than average survivability and requiring to properly be in position tricky. Targets : Soft targets.

IE: Eniripsa. Table of Content: 1. Fire 1. First Blood 2. Torment 5. Bled Dry 4. Execution 6 1. Water 1. Swindlesram 2.

Kleptosram 4. Sramshackle 5. Petty Theft 5. Air 1. Tricky Blow 4. Forceful Blow 3. Guile 1. Trauma 5 1. Health Points : Cost 1, Base value varies per class. Increases your max HP by 1. Srams start with 49HP and gets 5 extra HP every time they level up. Initiative : Cost 2, Increases your chance of playing first and gives you one Speed point per turn. Dodge : Cost 2, Improves Dodge so you can avoid being locked when trying to disengage from a fight. Lock : Cost 2, Increases your ability to keep enemies in close combat.

Prospecting : Cost 5 max base value , Increases Prospecting PP to increase your chance of winning loot at the end of a fight. Wisdom : Cost 3 max base value , Wisdom improves the the experience gained at the end of a fight. Kit Skill : Cost 10, max base value 10, Each level of Kit Skill reduces the level necessary to equip equipment. Willpower : Cost 10 max base value 50, Each point increases your chances of applying states and resistance to enemy states by 0.

Range : Cost 80 max base value 1, Increases the reach of your long-range spells by one cell. Active Support Skills 1.

Shadow Trap 4 2 1 Range 7. Scram 4 0 1. Double 6 4 1. Diversion 3 1 Range 5 nLoS. Sram to the bone. Sram Reflex. Master Stabber. Look around you.

Shadow Master. Mobility : Decent, able to slash some Air for Guile and have great mobility. Utility : Low, this element focuses on damage. Survivability : Medium. Solo Play : Decent. Scaling Power : Weakest among all the elements, as you level up the only thing that increases is your damage. Difficulty : Easiest among all 3 elements. Fire Sram is not heavily reliant on always backstabbing. However you can make the Fire Sram really shine if you are good with numbers between deciding when to apply Hemorrhage, how many stacks do you need to finish off an enemy and when to do simple burst damage.

If you are able to calculate things accurately your game play will be more efficient and you might be able to finish off a fight one or two turns faster than somebody who does not. Stat-wise : Straight forward HP or Int for extra fire damage but you might want to consider some Lock to keep your target on you so you can keep applying Hemorrhage. The Fire Spells: Cold Blood , your main button mashing skill.

Does decent damage and applies Hemorrhage which damages the target every time during the start of their turn.

With your Double you can get your Hemorrhage stacks every high every fast. Hemorrhage allows Cold Blood x2 to do more damage than Execution. The downside Hemorrhage is that if you do not apply it again during your turn it disappears.

Read more of Kyle's articles. Game Updates. By Kyle Knight. January 6,



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